
PlayStation 4 GPU - video card specification
PlayStation 4 GPU
Architecture
GCN 2.0 (2013−2017)
GPU code name
Liverpool
Market segment
Desktop
Release date
November 2013
Bus support
-
Interface
IGP
Recommended system power (PSU)
-
Supplementary power connectors
None
SLI options
-
Boost clock speed
-
Core clock speed
800 MHz
CUDA cores
-
Floating-point performance
1,843 gflops
Manufacturing process technology
28 nm
Number of transistors
-
Pipelines / CUDA cores
1152
Power consumption (TDP)
75 Watt
Texture fill rate
57.60
Memory type
GDDR5
Maximum RAM amount
8 GB
Memory bus width
256 Bit
Memory clock speed
5500 MHz
Memory bandwidth
176.0 GB/s
Shared memory
-
Display Connectors
No outputs
Multi monitor support
-
VGA аnalog display support
-
DisplayPort Multimode (DP++) support
-
HDMI
-
HDCP
-
Maximum VGA resolution
-
G-SYNC support
-
Audio input for HDMI
-
DirectX
11.1*
CUDA
-
OpenCL
1.2
OpenGL
4.6
Shader Model
5.1
Vulkan
1.1
BatteryBoost
-
GameStream
-
GameWorks
-
GeForce ShadowPlay
-
GPU Boost
-
H.264, VC1, MPEG2 1080p video decoder
-
Optimus
-