
Xbox Series X GPU and Playstation 4 Slim GPU - video card comparison
Xbox Series X GPU
Playstation 4 Slim GPU
Architecture
RDNA 2.0 (2020−2022)
GCN 2.0 (2013−2017)
GPU code name
Scarlett
Liverpool 16nm
Market segment
Desktop
Desktop
Release date
November 2020
September 2016
Interface
IGP
IGP
Supplementary power connectors
-
None
Boost clock speed
1725 MHz
-
Core clock speed
1825 MHz
800 MHz
Manufacturing process technology
7 nm
16 nm
Number of transistors
15,300 million
-
Pipelines / CUDA cores
3328
1152
Power consumption (TDP)
200 Watt
75 Watt
Texture fill rate
379.6
57.60
Memory type
GDDR6
GDDR5
Maximum RAM amount
10 GB
8 GB
Memory bus width
320 Bit
256 Bit
Memory clock speed
14 GB/s
5.5 GB/s
Memory bandwidth
560.0 GB/s
176.0 GB/s
Display Connectors
No outputs
No outputs
DirectX
12 Ultimate (12_2)
11.1*
OpenCL
1.2
1.2
OpenGL
4.6
4.6
Shader Model
6.5
5.1
Vulkan
1.2
1.1