
Xbox Series S GPU and Playstation 5 GPU - video card comparison
Xbox Series S GPU
Playstation 5 GPU
Architecture
RDNA 2.0 (2020−2022)
RDNA 2.0 (2020−2022)
GPU code name
Lockhart
Oberon Plus
Market segment
Desktop
Desktop
Release date
November 2020
September 2022
Interface
IGP
IGP
Supplementary power connectors
-
None
Boost clock speed
-
2233 MHz
Core clock speed
1565 MHz
2233 MHz
Manufacturing process technology
7 nm
6 nm
Number of transistors
8,000 million
10,600 million
Pipelines / CUDA cores
1280
2304
Power consumption (TDP)
100 Watt
180 Watt
Texture fill rate
125.2
321.6
Memory type
GDDR6
GDDR6
Maximum RAM amount
8 GB
16 GB
Memory bus width
128 Bit
256 Bit
Memory clock speed
14 GB/s
14 GB/s
Memory bandwidth
224.0 GB/s
448.0 GB/s
Display Connectors
1x HDMI 2.1
No outputs
HDMI
+
-
DirectX
12 Ultimate (12_2)
N/A
OpenCL
1.2
1.2
OpenGL
4.6
4.6
Shader Model
6.7
N/A
Vulkan
1.2
1.2