
Xbox 360 GPU and Xbox Series S GPU - video card comparison
Xbox 360 GPU
Xbox Series S GPU
Architecture
TeraScale (2005−2013)
RDNA 2.0 (2020−2022)
GPU code name
Xenos
Lockhart
Market segment
Desktop
Desktop
Release date
November 2005
November 2020
Interface
IGP
IGP
Core clock speed
500 MHz
1565 MHz
Floating-point performance
240 gflops
-
Manufacturing process technology
90 nm
7 nm
Number of transistors
232 million
8,000 million
Pipelines / CUDA cores
240
1280
Power consumption (TDP)
-
100 Watt
Texture fill rate
8.000
125.2
Memory type
GDDR3
GDDR6
Maximum RAM amount
512 MB
8 GB
Memory bus width
128 Bit
128 Bit
Memory clock speed
1400 MHz
14 GB/s
Memory bandwidth
22.4 GB/s
224.0 GB/s
Display Connectors
No outputs
1x HDMI 2.1
HDMI
-
+
DirectX
9.0c (9_3)
12 Ultimate (12_2)
OpenCL
-
1.2
OpenGL
N/A
4.6
Shader Model
-
6.7
Vulkan
-
1.2