
Xbox 360 GPU and GeForce GTX 1650 - video card comparison
Xbox 360 GPU
GeForce GTX 1650
Architecture
TeraScale (2005−2013)
Turing (2018−2021)
GPU code name
Xenos
TU117
Market segment
Desktop
Desktop
Release date
November 2005
April 2019
Interface
IGP
PCIe 3.0 x16
Supplementary power connectors
-
None
Boost clock speed
-
1665 MHz
Core clock speed
500 MHz
1485 MHz
Floating-point performance
240 gflops
-
Manufacturing process technology
90 nm
12 nm
Number of transistors
232 million
4,700 million
Pipelines / CUDA cores
240
896
Power consumption (TDP)
-
75 Watt
Texture fill rate
8.000
93.24
Memory type
GDDR3
GDDR5
Maximum RAM amount
512 MB
4 GB
Memory bus width
128 Bit
128 Bit
Memory clock speed
1400 MHz
8000 MHz
Memory bandwidth
22.4 GB/s
128.0 GB/s
Shared memory
-
-
Display Connectors
No outputs
1x DVI, 1x HDMI, 1x DisplayPort
HDMI
-
+
DirectX
9.0c (9_3)
12 (12_1)
CUDA
-
7.5
OpenCL
-
1.2
OpenGL
N/A
4.6
Shader Model
-
6.5
Vulkan
-
1.2.131