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Xbox 360 GPU and GeForce GTX 1650 - video card comparison


Xbox 360 GPU

GeForce GTX 1650


Architecture
TeraScale (2005−2013)
Turing (2018−2021)

GPU code name
Xenos
TU117

Market segment
Desktop
Desktop

Release date
November 2005
April 2019

Interface
IGP
PCIe 3.0 x16

Supplementary power connectors
-
None

Boost clock speed
-
1665 MHz

Core clock speed
500 MHz
1485 MHz

Floating-point performance
240 gflops
-

Manufacturing process technology
90 nm
12 nm

Number of transistors
232 million
4,700 million

Pipelines / CUDA cores
240
896

Power consumption (TDP)
-
75 Watt

Texture fill rate
8.000
93.24

Memory type
GDDR3
GDDR5

Maximum RAM amount
512 MB
4 GB

Memory bus width
128 Bit
128 Bit

Memory clock speed
1400 MHz
8000 MHz

Memory bandwidth
22.4 GB/s
128.0 GB/s

Shared memory
-
-

Display Connectors
No outputs
1x DVI, 1x HDMI, 1x DisplayPort

HDMI
-
+

DirectX
9.0c (9_3)
12 (12_1)

CUDA
-
7.5

OpenCL
-
1.2

OpenGL
N/A
4.6

Shader Model
-
6.5

Vulkan
-
1.2.131