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Wii U GPU and GeForce GTX 1650 - video card comparison


Wii U GPU

GeForce GTX 1650


Architecture
TeraScale 2 (2009−2015)
Turing (2018−2021)

GPU code name
Latte
TU117

Market segment
Desktop
Desktop

Release date
November 2012
April 2019

Interface
IGP
PCIe 3.0 x16

Supplementary power connectors
-
None

Boost clock speed
-
1665 MHz

Core clock speed
550 MHz
1485 MHz

Floating-point performance
352.0 gflops
-

Manufacturing process technology
40 nm
12 nm

Number of transistors
880 million
4,700 million

Pipelines / CUDA cores
160
896

Power consumption (TDP)
33 Watt
75 Watt

Texture fill rate
8.800
93.24

Memory type
DDR3
GDDR5

Maximum RAM amount
2 GB
4 GB

Memory bus width
64 Bit
128 Bit

Memory clock speed
1600 MHz
8000 MHz

Memory bandwidth
12.8 GB/s
128.0 GB/s

Shared memory
-
-

Display Connectors
No outputs
1x DVI, 1x HDMI, 1x DisplayPort

HDMI
-
+

DirectX
N/A
12 (12_1)

CUDA
-
7.5

OpenCL
N/A
1.2

OpenGL
N/A
4.6

Shader Model
5.0
6.5

Vulkan
N/A
1.2.131