
Playstation 4 Pro GPU and Xbox Series S GPU - video card comparison
Playstation 4 Pro GPU
Xbox Series S GPU
Architecture
GCN 2.0 (2013−2017)
RDNA 2.0 (2020−2022)
GPU code name
Neo
Lockhart
Market segment
Desktop
Desktop
Release date
November 2016
November 2020
Interface
IGP
IGP
Supplementary power connectors
None
-
Core clock speed
911 MHz
1565 MHz
Floating-point performance
4,198 gflops
-
Manufacturing process technology
16 nm
7 nm
Number of transistors
5,700 million
8,000 million
Pipelines / CUDA cores
2304
1280
Power consumption (TDP)
150 Watt
100 Watt
Texture fill rate
131.2
125.2
Memory type
GDDR5
GDDR6
Maximum RAM amount
8 GB
8 GB
Memory bus width
256 Bit
128 Bit
Memory clock speed
6800 MHz
14 GB/s
Memory bandwidth
217.6 GB/s
224.0 GB/s
Display Connectors
No outputs
1x HDMI 2.1
HDMI
-
+
DirectX
N/A
12 Ultimate (12_2)
OpenCL
2.0
1.2
OpenGL
4.6
4.6
Shader Model
6.0
6.7
Vulkan
1.1
1.2