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PlayStation 4 GPU and Xbox Series X GPU - video card comparison


PlayStation 4 GPU

Xbox Series X GPU


Architecture
GCN 2.0 (2013−2017)
RDNA 2.0 (2020−2022)

GPU code name
Liverpool
Scarlett

Market segment
Desktop
Desktop

Release date
November 2013
November 2020

Interface
IGP
IGP

Supplementary power connectors
None
-

Boost clock speed
-
1725 MHz

Core clock speed
800 MHz
1825 MHz

Floating-point performance
1,843 gflops
-

Manufacturing process technology
28 nm
7 nm

Number of transistors
-
15,300 million

Pipelines / CUDA cores
1152
3328

Power consumption (TDP)
75 Watt
200 Watt

Texture fill rate
57.60
379.6

Memory type
GDDR5
GDDR6

Maximum RAM amount
8 GB
10 GB

Memory bus width
256 Bit
320 Bit

Memory clock speed
5500 MHz
14 GB/s

Memory bandwidth
176.0 GB/s
560.0 GB/s

Display Connectors
No outputs
No outputs

DirectX
11.1*
12 Ultimate (12_2)

OpenCL
1.2
1.2

OpenGL
4.6
4.6

Shader Model
5.1
6.5

Vulkan
1.1
1.2