
PlayStation 4 GPU and Xbox 360 GPU - video card comparison
PlayStation 4 GPU
Xbox 360 GPU
Architecture
GCN 2.0 (2013−2017)
TeraScale (2005−2013)
GPU code name
Liverpool
Xenos
Market segment
Desktop
Desktop
Release date
November 2013
November 2005
Interface
IGP
IGP
Supplementary power connectors
None
-
Core clock speed
800 MHz
500 MHz
Floating-point performance
1,843 gflops
240 gflops
Manufacturing process technology
28 nm
90 nm
Number of transistors
-
232 million
Pipelines / CUDA cores
1152
240
Power consumption (TDP)
75 Watt
-
Texture fill rate
57.60
8.000
Memory type
GDDR5
GDDR3
Maximum RAM amount
8 GB
512 MB
Memory bus width
256 Bit
128 Bit
Memory clock speed
5500 MHz
1400 MHz
Memory bandwidth
176.0 GB/s
22.4 GB/s
Display Connectors
No outputs
No outputs
DirectX
11.1*
9.0c (9_3)
OpenCL
1.2
-
OpenGL
4.6
N/A
Shader Model
5.1
-
Vulkan
1.1
-