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PlayStation 4 GPU and Playstation 5 GPU - video card comparison


PlayStation 4 GPU

Playstation 5 GPU


Architecture
GCN 2.0 (2013−2017)
RDNA 2.0 (2020−2022)

GPU code name
Liverpool
Oberon Plus

Market segment
Desktop
Desktop

Release date
November 2013
September 2022

Interface
IGP
IGP

Supplementary power connectors
None
None

Boost clock speed
-
2233 MHz

Core clock speed
800 MHz
2233 MHz

Floating-point performance
1,843 gflops
-

Manufacturing process technology
28 nm
6 nm

Number of transistors
-
10,600 million

Pipelines / CUDA cores
1152
2304

Power consumption (TDP)
75 Watt
180 Watt

Texture fill rate
57.60
321.6

Memory type
GDDR5
GDDR6

Maximum RAM amount
8 GB
16 GB

Memory bus width
256 Bit
256 Bit

Memory clock speed
5500 MHz
14 GB/s

Memory bandwidth
176.0 GB/s
448.0 GB/s

Display Connectors
No outputs
No outputs

DirectX
11.1*
N/A

OpenCL
1.2
1.2

OpenGL
4.6
4.6

Shader Model
5.1
N/A

Vulkan
1.1
1.2