
PlayStation 4 GPU and Playstation 5 GPU - video card comparison
PlayStation 4 GPU
Playstation 5 GPU
Architecture
GCN 2.0 (2013−2017)
RDNA 2.0 (2020−2022)
GPU code name
Liverpool
Oberon Plus
Market segment
Desktop
Desktop
Release date
November 2013
September 2022
Interface
IGP
IGP
Supplementary power connectors
None
None
Boost clock speed
-
2233 MHz
Core clock speed
800 MHz
2233 MHz
Floating-point performance
1,843 gflops
-
Manufacturing process technology
28 nm
6 nm
Number of transistors
-
10,600 million
Pipelines / CUDA cores
1152
2304
Power consumption (TDP)
75 Watt
180 Watt
Texture fill rate
57.60
321.6
Memory type
GDDR5
GDDR6
Maximum RAM amount
8 GB
16 GB
Memory bus width
256 Bit
256 Bit
Memory clock speed
5500 MHz
14 GB/s
Memory bandwidth
176.0 GB/s
448.0 GB/s
Display Connectors
No outputs
No outputs
DirectX
11.1*
N/A
OpenCL
1.2
1.2
OpenGL
4.6
4.6
Shader Model
5.1
N/A
Vulkan
1.1
1.2