
PlayStation 4 GPU and GeForce GTX 1650 GDDR6 - video card comparison
PlayStation 4 GPU
GeForce GTX 1650 GDDR6
Architecture
GCN 2.0 (2013−2017)
Turing (2018−2021)
GPU code name
Liverpool
TU117
Market segment
Desktop
Desktop
Release date
November 2013
April 2020
Interface
IGP
PCIe 3.0 x16
Supplementary power connectors
None
None
Boost clock speed
-
1590 MHz
Core clock speed
800 MHz
-
Floating-point performance
1,843 gflops
-
Manufacturing process technology
28 nm
12 nm
Number of transistors
-
4,700 million
Pipelines / CUDA cores
1152
896
Power consumption (TDP)
75 Watt
75 Watt
Texture fill rate
57.60
89.04
Memory type
GDDR5
GDDR6
Maximum RAM amount
8 GB
4 GB
Memory bus width
256 Bit
128 Bit
Memory clock speed
5500 MHz
12000 MHz
Memory bandwidth
176.0 GB/s
192.0 GB/s
Display Connectors
No outputs
1x DVI, 1x HDMI, 1x DisplayPort
HDMI
-
+
DirectX
11.1*
12 (12_1)
CUDA
-
7.5
OpenCL
1.2
1.2
OpenGL
4.6
4.6
Shader Model
5.1
6.5
Vulkan
1.1
1.2.140