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PlayStation 4 GPU and GeForce GTX 1650 GDDR6 - video card comparison


PlayStation 4 GPU

GeForce GTX 1650 GDDR6


Architecture
GCN 2.0 (2013−2017)
Turing (2018−2021)

GPU code name
Liverpool
TU117

Market segment
Desktop
Desktop

Release date
November 2013
April 2020

Interface
IGP
PCIe 3.0 x16

Supplementary power connectors
None
None

Boost clock speed
-
1590 MHz

Core clock speed
800 MHz
-

Floating-point performance
1,843 gflops
-

Manufacturing process technology
28 nm
12 nm

Number of transistors
-
4,700 million

Pipelines / CUDA cores
1152
896

Power consumption (TDP)
75 Watt
75 Watt

Texture fill rate
57.60
89.04

Memory type
GDDR5
GDDR6

Maximum RAM amount
8 GB
4 GB

Memory bus width
256 Bit
128 Bit

Memory clock speed
5500 MHz
12000 MHz

Memory bandwidth
176.0 GB/s
192.0 GB/s

Display Connectors
No outputs
1x DVI, 1x HDMI, 1x DisplayPort

HDMI
-
+

DirectX
11.1*
12 (12_1)

CUDA
-
7.5

OpenCL
1.2
1.2

OpenGL
4.6
4.6

Shader Model
5.1
6.5

Vulkan
1.1
1.2.140