
HD Graphics 500 and Xbox Series S GPU - video card comparison
HD Graphics 500
Xbox Series S GPU
Architecture
Gen. 9 Apollo Lake (2016−2017)
RDNA 2.0 (2020−2022)
GPU code name
Apollo Lake
Lockhart
Market segment
Laptop
Desktop
Release date
September 2016
November 2020
Interface
PCIe 3.0 x1
IGP
Boost clock speed
700 MHz
-
Core clock speed
300 MHz
1565 MHz
Floating-point performance
144.0 gflops
-
Manufacturing process technology
14 nm
7 nm
Number of transistors
189 million
8,000 million
Pipelines / CUDA cores
12
1280
Power consumption (TDP)
10 Watt
100 Watt
Texture fill rate
9.000
125.2
Memory type
DDR3L/LPDDR3/LPDDR4
GDDR6
Maximum RAM amount
8 GB
8 GB
Memory bus width
64/128 Bit
128 Bit
Memory clock speed
System Shared
14 GB/s
Memory bandwidth
-
224.0 GB/s
Shared memory
+
-
Display Connectors
No outputs
1x HDMI 2.1
HDMI
-
+
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenCL
2.1
1.2
OpenGL
4.6
4.6
Shader Model
6.4
6.7
Vulkan
1.1.97
1.2
Quick Sync
+
-