
GeForce GTX 950M and Wii GPU - video card comparison
GeForce GTX 950M
Wii GPU
Architecture
Maxwell (2014−2018)
R500 (2005−2007)
GPU code name
N16P-GT
Hollywood
Market segment
Laptop
Desktop
Release date
March 2015
November 2006
Bus support
PCI Express 3.0
-
Interface
PCIe 3.0 x8
IGP
SLI options
+
-
Boost clock speed
1124 MHz
-
Core clock speed
914 MHz
243 MHz
CUDA cores
640
-
Floating-point performance
1,439 gflops
-
Manufacturing process technology
28 nm
90 nm
Number of transistors
1,870 million
107 million
Pipelines / CUDA cores
640
-
Power consumption (TDP)
75 Watt
45 Watt
Texture fill rate
44.96
0.97
Memory type
DDR3 or GDDR5
GDDR3
Maximum RAM amount
4 GB
64 MB
Memory bus width
128 Bit
64 Bit
Memory clock speed
1000 or 2500 MHz
486 MHz
Memory bandwidth
32 or 80 GB/s
3.888 GB/s
Shared memory
-
-
Display Connectors
No outputs
No outputs
VGA аnalog display support
+
-
DisplayPort Multimode (DP++) support
+
-
HDMI
+
-
DirectX
12 (11_0)
N/A
CUDA
+
-
OpenCL
1.2
N/A
OpenGL
4.5
N/A
Shader Model
5.1
-
Vulkan
1.1.126
N/A
Ansel
+
-
BatteryBoost
+
-
GameStream
+
-
GameWorks
+
-
GeForce ShadowPlay
+
-
GPU Boost
2.0
-
H.264, VC1, MPEG2 1080p video decoder
+
-
Optimus
+
-