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GeForce GTX 1650 SUPER and Xbox 360 GPU - video card comparison


GeForce GTX 1650 SUPER

Xbox 360 GPU


Architecture
Turing (2018−2021)
TeraScale (2005−2013)

GPU code name
TU116
Xenos

Market segment
Desktop
Desktop

Release date
October 2019
November 2005

Interface
PCIe 3.0 x16
IGP

Supplementary power connectors
1x 6-pin
-

Boost clock speed
1725 MHz
-

Core clock speed
1530 MHz
500 MHz

Floating-point performance
-
240 gflops

Manufacturing process technology
12 nm
90 nm

Number of transistors
6,600 million
232 million

Pipelines / CUDA cores
1280
240

Power consumption (TDP)
125 Watt
-

Texture fill rate
138.0
8.000

Memory type
GDDR6
GDDR3

Maximum RAM amount
4 GB
512 MB

Memory bus width
128 Bit
128 Bit

Memory clock speed
12000 MHz
1400 MHz

Memory bandwidth
192.0 GB/s
22.4 GB/s

Shared memory
-
-

Display Connectors
1x DVI, 1x HDMI, 1x DisplayPort
No outputs

HDMI
+
-

DirectX
12 (12_1)
9.0c (9_3)

CUDA
7.5
-

OpenCL
1.2
-

OpenGL
4.6
N/A

Shader Model
6.5
-

Vulkan
1.2.131
-

Multi Monitor
+
-

VR Ready
+
-